Robot Sketches from today for the Sci-Fi Game.
Thursday, 25 April 2013
Tuesday, 23 April 2013
Wednesday, 3 April 2013
Meanwhile...
Still messing around with the rules for The LAWW. Haven't had a chance to play-test with them yet, busy week. I DID get the new Fantasy Flight game: "RELIC" set in the Warhammer 40K universe and am loving it. However it is a 4+ hour game, and it's strengthened my resolve to make the games I create quick playing (30 mins to an hour tops).
I've got a whole Google Docs file full of game ideas, and that's where the majority will be staying. There's a couple that have a strong pull on me though, and I'd like to get them out there after The LAWW.
First is competitive/co-op game of Giant Robot management inspired by the upcoming film "Pacific Rim", I['d like to have it playable by the time the movie is in theaters.
Secondly, I was only recently introduced to pocket mods:
http://www.pocketmod.com/
I'd like to put together very short, solo role-playing adventures, inspired by my love of the old Fighting Fantasy books, but again, VERY short adventures. The pocket mods are sort of self limiting which will help keep my imagination reigned in.
I've got a whole Google Docs file full of game ideas, and that's where the majority will be staying. There's a couple that have a strong pull on me though, and I'd like to get them out there after The LAWW.
First is competitive/co-op game of Giant Robot management inspired by the upcoming film "Pacific Rim", I['d like to have it playable by the time the movie is in theaters.
Secondly, I was only recently introduced to pocket mods:
http://www.pocketmod.com/
I'd like to put together very short, solo role-playing adventures, inspired by my love of the old Fighting Fantasy books, but again, VERY short adventures. The pocket mods are sort of self limiting which will help keep my imagination reigned in.
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